Apple Catcher
A downloadable game for Windows
One day I saw a thumbnail of a video on how to make a first game in Blender, the basics. I wanted to watch it, but I didn't have time.
But I ended up letting it slide when I was doing other things. Then I realized that there were things that I already knew that I could do quickly, and so I started. It ended up that last weekend I finished doing it, and this was the result.
I thought it was really cool because it showed me several things that I really didn't know how to do, and that despite seeming stupid, are needed, and pave the way for a lot of things. from the way the menus and counters were made, the character's movement, the scenery, the look in general, giving it enough time, you can expand or use the same mechanics to do a lot of different things.
anyway.
source: Uniday Studio
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