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hello people. another day, another vidzin showing my progress in development. now with an enemy that walks around the scene, in addition to being beaten when the character jumps on top and when he is in front of the dash. and now there's this, the dash.

now there is also a character, who is actually Haniwa, who is a war veteran, because he was already modeled here. anyway.

so, this routine of strictly following the tutorials is helping me a lot, I'm really seeing an evolution in what I'm doing, despite the main focus of my yugioh game not being this type of game, even so I'm learning things that they should help me further. including, not for nothing, but action duel also uses rope.

anyway, if you want to follow along, make a game from scratch, by Paulo (We make a game), it's free. I recommend.

anyway, that's it, and until

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